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by Kerey

Kickstarter

July 15, 2013 in Uncategorized

We are now live on Kickstarter! It’s time to see how all our team’s hard work over the past year will pay off.

http://www.kickstarter.com/projects/630327008/tooth-and-cog-turn-based-strategy-game

Getting to this point took a lot of time and dedication by everyone involved. I would personally like to thank Sam and Nathan for putting in the extra hours and effort over the past two months as we sprinted towards our Kickstarter milestone. Anthony Zart was also a key supporter of the team, and produced fantastic results within the constraints of a tight deadline.

Please join us in celebrating this achievement and help us spread the word.

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by Kerey

Color Poster

July 8, 2013 in Art

I’ve got a few pieces of exciting news for today. We’ve gotten the full color version of the concept art from Anthony, finished up our video, and submitted the Kickstarter for review! Look for more updates soon!

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by Kerey

Concept Sketch

July 1, 2013 in Art

As promised, we’ll be trickling out some artwork as we get it from our amazingly talented concept artist Anthony. Here’s some work he sketched out for a poster idea. We’re very excited to have him on board!

 

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by Kerey

Tooth and Cog

June 28, 2013 in Uncategorized

For those of you who aren’t following us on Twitter, we’d just like to give an update on the status. We’ve settled on the name Tooth and Cog for our first title and are targeting a July 8th launch date for our Kickstarter. Our concept artist Anthony has some great stuff in store, and Nathan has been hard at work prepping our 3D assets for the video, while Sam and I have been chipping away at a long list of marketing and programming tasks. Check back often in the next couple weeks to see what we’ve got in store!

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by Sam

Recovered Manuscript…

June 18, 2013 in Game Lore

Captain’s Log, Steam-date 751.3

Daemon maelstrom chases us still, black and red clouds, baleful and arrogant. No word from the City. The Engineerium’s polished bloody squawk-box tells no tales, hardly a surprise to me, and meanwhile monstrous walls of elemental scorn bear on us from East. That’s East, as in ‘between us and the City’ East.  Probably swallowed all the damned carrier falcons, too. How something that big jumps into that part of the sky from out no-where, I can’t cog… almost like it came from the City itself.  But my sky-ship’s no runt, and I spent a pretty coin on the arc-stat spikes; we’ll stick in that damned glow-storm’s throat.

[Unattributed writing, from fragments washed up on the Southern Shores]

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by NaPkeLa

3D Models

June 12, 2013 in Art

Hi, my name is Nathan and I am the 3D modeler for the game that we are making here and as we go I will be posting some images of renderings for units that will be used in the game.  Lets start this out with some renderings of one of my favorite units, the Steam Golem.

 

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by Kerey

Welcome

June 6, 2013 in Company

Welcome to the new home of Riveting Games!

Here you will find an ongoing development blog, company information, and information related to our latest project, a turn-based online strategy game. We have additionally set up some features to help us engage with our fan community, so feel free to make an account, leave a comment, or check out our forums. Also be sure to add us on Twitter and Facebook. We’ve got a lot more exciting content on the way!

https://twitter.com/Riveting_Games

https://www.facebook.com/RivetingGames